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3D Character Model
Overview
After learning the basics of 3D modeling in Zbrush, the final project in my Animation: Rendering class was a complex, humanoid character model. I chose to model Kasane Teto, a fictional robotic singer developed by TWINDRILL. After sculpting the high res character in Zbrush, I retopologized and created UVs in Autodesk Maya, added textures in Adobe Substance Painter, then lit and rendered back in Maya.
Deliverables
Character Turnaround Animation • Rendered Images
Client
Student Project
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